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Love Potion Number Five
By: Megan Kelly
8 - 16 Guests / Ages: 12 - 99
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It’s everybody’s worst nightmare: somebody has spiked the party punch with a potent love potion.
Thankfully, the victims of the potion are not declaring undying love for anybody at the party. Instead, they are emphatically revealing the thing they would most love to do- their secret passion.
Soon these comical admissions become dangerous as the affected guests stop at nothing to act on their obsession. The guests must discover who spiked the punch, concoct and administer the antidote before somebody bruises something worse than an ego!
A party perfect for any combination of girls and boys, up to 16 guests can play a character. Great for Valentine's Day!
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The Masthead Mutiny
By: Allison Reiley
11 Guests / Ages: 10 - 14
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Captain Unibrow Pete had a rude awakening last night - he woke up in the ocean! Grabbing hold of a floating plank, Captain Pete caught up with the ship and climbed back on board. Captain Pete is steaming mad and wants to know which member, or members, threw him overboard!
A challenging pirate mystery for older kids. No murder, but a mystery to uncover who was involved in a mutiny against Captain Unibrow Pete.
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World Animal Rescue
By: Alesha Hove
6 - 13 Guests / Ages: 9 - 14
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Top handlers and animal researchers from around the world have come to the World Wildlife Zoo’s Annual Convention. This year’s convention is very exciting. Rumor has it that the zoo is housing the only known, living Tasmanian tiger, found on a secret island near Tasmania!
But the guests have only begun to get comfortable and share the latest discoveries from their home zoos when Police Investigator Taylor calls for their attention. William Ivins, the Director of World Wildlife Zoo, has been murdered, his office ransacked, and his keys stolen. To make matters worse, all the animals in the zoo have been let out of their habitats!
Save animals, collect clues, and catch the killer among you in this entertaining, educational, battle of wits!
A mystery party for 6 - 13 girls and/or boys ages 9 to 12, with the assistance of 1 or 2 adults. See also World Animal Rescue II: Mysterious Creatures.
The game is set in the present. Guests track down clues inside and/or outside (both is usually best). The larger the group, the more room you’ll want to hide clues. Scavenger hunt style.
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The Beverly Hills Cheerleader Murder
By: Lawrence Locke
6 - 8 Girls / Ages: 10 - 15
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Angel Summers, daughter of powerful movie producer Wilson Summers has been murdered. The police have determined that the last people to see Angel alive were those that took part in her cheerleading team tryouts. Ms. Claire Clintin, faculty advisor to the cheerleading team, has brought all the girls together in an attempt to solve the murder and save the prestigious Beverly Hills Lady's Academy a great amount of embarrasment.
Set in the present day at an exclusive Beverly Hills Girls School this game is perfect for young teen or pre-teen girls. This game would work great for a birthday party or sleep-over.
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Who Stole Blake Beard's Booty (Boys)
By: Mystery Writers Ltd
8, 9 or 10 Boys / Ages: 8 - 12
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A swashbuckling children's mystery set in the Admiral Longbow Tavern in Port Royal, Jamaica in 1674. A time of pirates, buccaneers, privateers and gentlemen of fortune. Join the party to see Blake Beard auction off his treasure map as he retires from being the scourge of the seven seas.
Blake Beard, the most famous pirate of all, has decided to be hangin' up his cutlass. He be gettin' a bit old for all of this pillagin', lootin' and all the rest. He be givin' all the scurvy sea dogs and land lubbers a chance to be buyin' his treasure map and to be makin' their fortune.
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The Hatshepsut Plot
By: Ullie Emigh
8 players or groups / Ages: 10 - 99
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An educational mystery game about ancient Egypt, ideal for classroom use. The game kit includes 18 suggested cross-curricular projects and activities for students or party guests!
Solve a mystery by impersonating officials and relatives of Queen Hatshepsut, Egypt's female pharaoh. Will the queen's friends be able to stop a plot to assassinate her, just as her historic expedition to the land of Punt is in the planning stages?
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Art by Selina Fenech. www.selinafenech.com
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Fairy Games
By: Alesha Hove
4 - 9 Female Guests / Ages: 7 - 14
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"I have never believed in fairies!" Rose says, stomping her tiny foot, "and people who do believe in fairies are silly!"
She's only kidding, though. After all, if a fairy didn't believe in fairies, that would be pretty silly too, don't you think?
"I don't know why people don't believe in us," she continues. "We've been playing Fairy Games for thousands of Turnes. You'd think everyone would know who we are by now!"
Once every Turne, which is kind of like an Earth year but quite a bit longer, fairies take time out of their busy schedules of playing and laughing to reveal themselves to humans. On the Festival of Games, one very special day, the fairies find someone, or some ones, special and spend an entire afternoon playing Fairy Games. Learn how fairies live. Eat fairy food. Make fairy art. But what happens if you don't want to go back home? What will the Dark Fairies say? You thought it was all just Fairy Games until...
Plenty of opportunities for real world learning, skill practice, and creativity.
Scavenger hunt style. Set in an ordinary place in the present time. Attempted murder only (poison, not gory).
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The Mystery of Mrs. Mexiflower's Missing Marks
By: Allison Reiley
6 - 9 Guests / Ages: 8 - 12
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What’s worse than being stuck in school during the summer? Being contained there against your will until the mystery of the missing marks book is solved. Someone in the class has stolen it and everyone had a motive to take it, some more sinister than others. No one is leaving until someone confesses and the book found.
No murders, just a missing school marks book. Perfect for children and great for a birthday party, sleepover or a back to school party.
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World Animal Rescue II: Mysterious Creatures
By: Alesha Hove
7 - 13 Guests / Ages: 8 - 14
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Sequel to World Animal Rescue game.
One year ago group of handlers single-handedly recaptured an entire zoo full of animals to solve the diabolical disappearance of Zoo Director William Irvins. Since then, the world has fallen in love with the brave handlers, and they were given their own show on the Animal Planet Network called, “Mysterious Creatures.” But if our friends thought they left foul play behind at the World Wildlife Zoo, they were wrong. Mystery and murder can happen anywhere, even on a TV set in sunny California.
Collect clues to catch the killer among you in another entertaining, educational, battle of wits! Real world facts, unbelievable fun.
A mystery party for 7 - 13 girls and/or boys ages 8 to 12, with the assistance of 1 or 2 adults. Have even more fun with these characters in the original World Animal Rescue.
Set in the present, guests track down clues inside and/or outside (both is usually best). The larger the group, the more room you’ll want to hide clues.
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The Mystery of the Empty Easter Bunny Basket
By: Nora Louise Syran
6-12 children & 3-4 adults / Ages: 8 - 10
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The Easter Bunny's basket has been found in the office of Warrenville Elementary School, but there are no eggs in it. And worse yet, the Easter Bunny himself has disappeared. The Bunnies of the Warrenville Rabbit Association: Bunny Investigators and Top Sleuths (W.R.A.B.I.T.S) gather together to solve the mystery. If they don't find the Easter Bunny, Spring might never come again. Can the bunnies work together to solve the mystery? Hop along and find out.
Bunny detectives work together to solve a Springtime mystery. A fun Easter party idea or addition to an Easter Egg Hunt. (Possible for younger players with adult partners)
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Image provided by Montella Daniele www.dan-ka.com
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Horrible Happenings in the Haunted House
By: Mystery Writers Ltd
8 - 12 Children (aged 8 to 12) / Ages: 8 - 12
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A fancy dress party is being held by Horrorwood Studios to celebrate the success of their latest film 'Hal O'Ween and the Deadly Shrunken Head'. Owner of Horrorwood Studios, Hal O'Ween, has invited many of the actors, actresses and employees involved in the making of the film. Join them for an evening of fright and horror, some of it intentional, some of it not.
A spooky mystery game for 8 to 12 children set at a present day horror costume party. Great for Halloween.
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The Mystery of the Vanishing Vampire
By: Mystery Writers Ltd
10 - 14 Guests / Ages: 8 - 12
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To celebrate the opening of the scary new theme park, Vampireland in Transylvania, the guests have been chosen by Jack Ular, the owner of Castle Alucard and Vampireland, to take a frightening challenge. Their challenge, if they choose to accept, is to spend a night in one of the rooms in the haunted West Wing of Castle Alucard in Vampireland. If they successfully complete the challenge, and survive the night, they will each win the sum of $10,000 and will be awarded a Vampireland Medal of Bravery. (Please read the host instructions before allocating characters)
A spooky mystery game for 10 to 14 players set in present day Transylvania. Great for Halloween parties!
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Which Witch Did The Switch?
By: Sara Delaney
8 - 12 Guests (8 to 13) (8-10 girls or 8-12 boys and girls) / Ages: 8 - 13
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Miss Terry, the head mistress of Miss Terry's School of Magic will take charge of the usual end of term assembly. The whole of the school, staff and pupils will gather to see who wins the annual school awards. What could possibly go wrong with all of those witches and wizards around? A children's mystery for either 8 to 10 girls or 8 to 12 boys and girls.
A childrens' mystery game without a murder set at Miss Terry's School of Magic. A great choice for Halloween and Harry Potter fans!
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A Knight's Quest
By: Lawrence Locke
9 - 16 Boys / Ages: 6 - 12
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This mystery is actually a scavenger hunt. Each of the quests will be a seperate scavenger hunt for a specific item. The evil knights will be instructed to interfere with the other teams in various ways that will all involve candy or treats of some kind.
King Arthur is dying. The Knight's of the Round Table have been called together. They are to be sent on 4 quests with the final goal of finding the Holy Grail, a magic cup that will heal the King. However, Mordred and his band of evil knights will be doing everything they can to stop the Knights of the Round Table from helping the King.
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The Christmas Crimes
By: Allison Reiley
8 or 9, with optional adult player. / Ages: 7 - 12
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Bebe Bumbletree is hosting a Christmas party for all her friends and is determined for everything to be perfect. The eggnog has snowman-shaped ice cubes floating in it, she’s borrowed Christmas music from her parents’ CD collection, and she has even hung mistletoe in hopes of catching her secret crush, Barry Broadbarn, underneath. She rented a Christmas movie for them all to watch and has bought and wrapped a gift for each of her guests, which she carefully placed under the tree. Everything is perfectly planned – that is, until strange things start happening, things Bebe is not expecting, and certainly won’t stand for. Before the night is through, the Christmas Crimes will be solved!
A Christmas themed kid's mystery party. Three mini-mysteries: The mystery of the headless snowman, the case of the toppled tree and the mystery of the missing presents. Optional adult player and even the family pet can join in the fun!
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Trouble At The Masters Stables
By: PenguinMonkey Scribble Pad
6 - 20 Boys and/or Girls. 1 or 2 Hosts. / Ages: 7 - 17
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Tucked into a shady corner on the edge of Pasadena, California, The Masters Stables are home to two of the best riding schools in the nation, one Hunter Jumper and one Western. Though the feud between the two schools has been around practically since Mr. Masters opened the stables, everyone agrees the time has come for peace. So, why would someone break the truce by stealing the Manuary Invitational trophy in the middle of the first Unity Day celebration? On the eve of the Invitational, that doesn’t leave the students much time to find the trophy, uncover the troublemaker, and learn the dark truth behind their favorite home away from home.
Horse lovers and detectives of all ages needed!
No murder, theft only. Set in present. Scavenger hunt style. Great for larger groups.
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Illustration by Nicholas Roerich
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A Viking Mystery (Family)
By: Nora Louise Syran
8-12 Guests / Ages: 10 - 99
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Where is King Harald's sword “Leg-Biter”? He fought with it to the death in his battle with the mighty dragon, Nidhogg. Who could have stolen the great King’s finest weapon? Queen Hildegaard has called everyone together to the Stone Circle to find out.
Viking mystery fun for the whole family (non-murder). Includes Viking Riddles to solve and a search for the missing sword. Perfect for a boy's birthday party.
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